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Monster Hunter- Zinogre Dual Blades- Fan Art

This was my final project for my 2022 3D sculpting class. I decided to challenge myself by making one of my favorite weapons from the game Monter Hunter. I have been playing this game since little and to this day this weapon is still my favorite one to use in the game. During the modeling phase, there were two biggest challenges I had to face, one being the straps on the handle, I shaped the straps just by extruding a plane and solidify it when I'm happy with the shape. Using Shrinkwrap helps a lot when it comes to tightening the straps onto the handle. The second challenge I had was making the hair and also importing it in UE5... this was my first time working with hair so I struggled a lot trying to make the hair feels natural, but I am happy with how it turns out now. Cheers!